Particle Tool

This is a WildMagic++ project submitted as an assignment for my Game Engine Design class. It showcases a particle system that can be altered by user input, including colour, size, speed, animation, and transparency. From there, the user can save and then later load their creation.

I originally planned to utilize this tool for PIVOTal, but unfortunately due to importing issues and time constraints, it was scrapped.

Particle Tool